Why Mario vs. Donkey Kong 2024 Made a Crucial Change

Discover the significant shift in Mario vs. Donkey Kong 2024 that sets it apart from its predecessor.
Why Mario vs. Donkey Kong 2024 Made a Crucial Change

Highlights

  • Mario vs. Donkey Kong 2024 removes fall damage to enhance gameplay smoothness and consistency.
  • The elimination of fall damage in recent Mario games like Super Mario Odyssey and Mario 3D World follows a logical trend.
  • The absence of fall damage in a puzzle-focused game like Mario vs. Donkey Kong elevates the emphasis on puzzles and platforming challenges.

Players familiar with traditional 2D Mario games may find the fall animation in Mario vs. Donkey Kong unfamiliar. However, this alteration signifies a significant departure from the original title, where fall damage was a constant threat that has now been eradicated.

In the original Mario vs. Donkey Kong, Mario could meet his demise from high falls, a departure from the usual 2D Mario experience. The updated version removes this lethal aspect, opting instead to temporarily incapacitate Mario upon a significant fall. This change is highlighted by a brief flash, reminiscent of invincibility frames triggered by certain actions in the game.

The Right Move: Mario vs. Donkey Kong 2024's Removal of Fall Damage

The 2004 GBA release of Mario vs. Donkey Kong wasn't the only title featuring fall damage. Earlier 3D Mario games like Super Mario 64 and Super Mario Sunshine also punished falls. However, contemporary 3D Mario games such as Super Mario Odyssey and Super Mario 3D World have followed suit by eliminating fall damage. This shift underscores the incompatible nature of Mario and fall damage.

Mario's Resilience to Falls

While Mario's vulnerability in bottomless pits is reasonable, succumbing to falls within obstacle courses seems less plausible. The introduction of a temporary stun instead of fall damage in modern Mario games effectively maintains gameplay flow without overly penalizing players. In linear Mario titles, time constraints and the need for progress repetition already serve as sufficient penalties. In exploratory adventures, allowing Mario to endure falls contributes to a more enjoyable experience.

Additionally, Mario games are known for their fast-paced nature. Fall damage disrupts this pace and detracts from the immersion. Given Mario's ability to survive significant falls, consistency in gameplay mechanics is crucial.

Fall Damage in Puzzle Games: A Misfit

Mario vs. Donkey Kong prioritizes platforming over fall damage mechanics. Instances where fall damage would occur are infrequent, especially in comparison to other franchise titles. The unpredictability of fatal falls in the game can feel unjust, aligning poorly with player expectations. By eliminating this punitive feature, Mario vs. Donkey Kong 2024 refines its focus on puzzles, offering a more cohesive experience. While a subtle change, it significantly enhances the game's quality of life.