Vampire Survivors: Emergency Meeting DLC Guide (Characters, Weapons, & Stages)

The Emergency Meeting DLC for Vampire Survivors introduces a crossover with Among Us and brings new characters, weapons, and gameplay mechanics.
Vampire Survivors: Emergency Meeting DLC Guide (Characters, Weapons, & Stages)

Highlights

  • The Emergency Meeting DLC adds 15 new weapons, 9 playable characters, and 8 passive items.
  • Players can unlock new characters and items by navigating the new stage, Polus Replica, and defeating the boss, Suspicious Eyes.
  • New weapons and characters can be evolved and unlocked through specific gameplay achievements.

Vampire Survivors has launched its third DLC, Emergency Meeting, featuring a crossover with Among Us. The quest to locate the Vampire has reached the stars above, but Survivors take heed, there might be an Imposter Among Us.

The Emergency Meeting DLC for Vampire Survivors introduces 15 new weapons (9 Evolutions), 9 playable characters, 8 New Passive Items, 6 new music tracks, a new stage, and a new adventure mode to help introduce the new content. The new stage, Polus Replica, is crucial to unlocking some of the new characters and items and can be navigated more easily with the help of a new Relic.

Relics & Hyper Mode

The Emergency Meeting DLC features only one Relic, the Polus Replica Map, that provides a detailed map of the Stage to aid in navigation. Players can find it easily by heading for the middle of the map.

To unlock Hyper Mode in the Emergency Meeting DLC, players will need to defeat the boss of the map: Suspicious Eyes. This monster will appear at the 25-minute mark and has tentacles that must be destroyed. Killing it shouldn't be too hard for players that have managed to make it to the 25-minute mark in the first place, admittedly.

Characters & Weapons

The Emergency Meeting DLC features nine new playable characters. Each character uses one of the new weapons and opens up new gameplay options.

Crewmate Dino (& Report!)

The first unlockable character in Emergency Meeting, Crewmate Dino can be unlocked by opening a coffin in the middle of the new stage. Crewmate gains stat bonuses whenever any player's weapon reaches its maximum level. Crewmate's Starting Weapon is the Report!, which fires waves to the left/right (depending on the direction Dino is facing) that can knock enemies back while also dealing damage.

Surviving 15 Minutes with Crewmate will unlock the Report! for other characters.

Imposter Rina (& Sharp Tongue)

Imposter Rina can be unlocked by evolving the Report! into the Emergency Meeting. Imposter's Starting Weapon is the Sharp Tongue, which stabs out at enemies and deals damage in a line originating from the character.

Surviving 15 minutes as the Imposter will unlock the Sharp Tongue for other characters.

Megalo Imposter Rina

Megalo Imposter Rina is a seemingly weaponless version of Imposter Rina with much higher starting stats.

Engineer Gino (& Lucky Swipe)

Engineer Gino can be unlocked by Evolving the Sharp Tongue into the Impostongue. The Lucky Swipe weapon causes an ID Card to periodically swipe across the screen near the player's position, damaging all enemies in its path.

Surviving 15 Minutes as Engineer Gino will unlock the Lucky Swipe for other characters.

Scientist Mina (& Science Rocks)

Scientist Mina is unlocked by evolving the Lucky Swipe into Crossed Wires. Scientist Mina's Starting Weapon, the Science Rocks, throws out rocks periodically that deal some damage where they land.

Reaching level 50 as Scientist Mina will unlock the Science Rocks for all characters.

Shapeshifter Nino (& Just Vent)

Shapeshifter Nino is unlocked by evolving the Science Rocks into Rocket Science using the Mini Scientist.

Surviving for 15 Minutes as Shapeshifter Nino will unlock Just Vent for all characters.

Ghost Lino (& Lifesign Scan)

Ghost Lino and the Lifesign Scan can both be unlocked in the same run. Ghost Lino begins with the Lifesign Scan, a weapon that restores HP based on both Recovery and Amount.

Guardian Pina (& Clear Debris)

Guardian Pina is unlocked by killing one enemy as Ghost Lino, which requires a smidge of trickery. Guardian Pina has Ghost Lino's ability to walk through walls but is fully combat-capable.

Horse

Finally, players can unlock Horse by killing 6,000 suspicious-looking enemies. Horse gains more projectiles every 20 levels, capping at +4, and begins with the Hats weapon.