Why The Until Dawn Movie Should Embrace the Game's Most Unique Element

The film adaptation of Until Dawn has a golden opportunity to capitalize on the game's distinctive feature.
Why The Until Dawn Movie Should Embrace the Game's Most Unique Element

Highlights

  • The interactive nature of Until Dawn game captivated fans, and incorporating a choice-based element in the movie can set it apart from traditional horror films.
  • Embracing the interactive feature in the movie could pay homage to the source material, but it also presents significant challenges such as multiple shoots for different outcomes and the need for a platform supporting viewer choices.
  • The potential incorporation of the interactive element in the Until Dawn movie allows for creative freedom to alter character outcomes, providing an engaging and unpredictable experience for avid fans.

Until Dawn established itself as a truly terrifying horror game upon its release in 2015. Its unique choice-based gameplay empowered players to shape the destinies of the characters, often resulting in gruesome fatalities. This set Until Dawn apart from other horror games, offering players an immersive cinematic experience. The inclusion of well-known actors like Hayden Panettiere and Rami Malek further enhanced the game's appeal.

Nearly ten years after its release, Supermassive and Sony have announced a movie adaptation of the interactive horror game, to be produced by Screen Gems and PlayStation Productions. While the film is still in the early stages, fans are fervently advocating for the original Until Dawn cast to reprise their roles, and are eager to see how director David F. Sandberg will translate the video game's narrative to the big screen. The Until Dawn movie presents a unique opportunity to incorporate the game's most striking feature.

Incorporating a Choice-Based Element in the Until Dawn Adaptation

Until Dawn features a diverse cast of characters, each with distinct personalities that resonated with players. Many became deeply invested in these characters' stories as they endeavored to survive until the end. This aspect motivated players to replay the game to experience all possible endings, even if it meant sacrificing every character. The interactivity of Until Dawn captivated fans, and the movie could similarly distinguish itself within the horror genre.

Interactive films provide an innovative means of engaging viewers in the narrative, mirroring the primary allure of Until Dawn the video game. The concept of interactive storytelling has been present for decades; the 1961 film Mr. Sardonicus introduced an early form of this style by enabling viewers to vote on the ending. This approach gained traction with the release of Black Mirror: Bandersnatch in 2018, allowing Netflix viewers to determine the fate of the protagonist, Stefan Butler. Even prominent content creator Markiplier has experimented with creating choice-based short films on his YouTube channel.

If Sandberg and his team opt for this approach in the Until Dawn movie adaptation, they could exercise greater creative freedom to alter certain outcomes. This would involve varying the circumstances of characters' deaths, potentially challenging the fates of characters with substantial plot armor in the game, such as Sam (Panettiere) and Josh (Malek). Furthermore, this strategy would captivate dedicated fans, many of whom played through Until Dawn repeatedly to make different choices.

The Challenges of Developing an Interactive Until Dawn Film

Implementing a choice-based film would necessitate filming multiple versions for different outcomes, presenting considerable challenges for the Until Dawn team due to the associated costs and time requirements. Additionally, the movie would need to be available on a platform capable of accommodating viewer choices. Presently, Netflix and YouTube are the sole video platforms offering this capability. While it remains uncertain whether Until Dawn will be exclusively streamed, it is highly probable that it will debut in cinemas.

Regardless of the direction taken by the Until Dawn movie, there is immense pressure for it to faithfully represent the source material. Just as with the video game, Sandberg has the opportunity to infuse creativity and introduce new twists and horrors.