EA's Decision: Canceling Star Wars FPS but Keeping Strategy Game

Exploring the implications of EA's cancellation of Respawn's Star Wars first-person shooter while still moving forward with the strategy game.
EA's Decision: Canceling Star Wars FPS but Keeping Strategy Game

Highlights

  • EA found success with Respawn's Jedi titles despite mixed reviews of other Star Wars games.
  • The cancellation of Respawn's FPS game by EA raises eyebrows in the gaming community.
  • EA's commitment to the Star Wars strategy game amidst industry trends signals potential promise.

EA's journey with the Star Wars license has been eventful. Following Disney's acquisition of Lucasfilm and the closure of LucasArts in 2013, EA secured exclusive rights to develop Star Wars games for a decade. The initial releases like Star Wars: Battlefront in 2015 received mixed feedback. However, Respawn's Star Wars Jedi: Fallen Order in 2019 was a hit, hinting at brighter prospects.

Despite EA's exclusivity ending in 2023, the company planned more games for the franchise. Recently, EA scrapped a promising project, Respawn's Star Wars FPS game, which baffled many.

EA's Bold Move: Strategy Game Over FPS

Unexpected Cancellation of Respawn's FPS

Earlier this year, EA revealed Respawn's involvement in three Star Wars projects, including a canceled FPS and an upcoming strategy game. The axing of the FPS, rumored to feature a Mandalorian bounty hunter, left fans puzzled. The FPS promised unique gameplay mechanics and a popular theme but met an abrupt end.

Despite the setback, EA's commitment to the strategy game, developed by Bit Reactor and Respawn, is intriguing. The decision to proceed with the strategy game over the FPS raises questions about EA's strategic direction.

Uncertain Times for Respawn and Bit Reactor's Strategy Game

In the gaming industry, project cancellations are not uncommon. However, EA's choice to continue with the Star Wars strategy game adds a twist. The gaming community awaits to see if Bit Reactor and Respawn can deliver a remarkable experience with the Star Wars license.

Comparing the canceled FPS to successful titles like Civilization 5 and Star Wars: Battlefront 2 sheds light on EA's decision-making. The gaming landscape is ever-evolving, and EA's move hints at a strategic shift in its Star Wars game development approach.