Monster Hunter Wilds to Revolutionize Gameplay with Dragon's Dogma Climbing Mechanic

Exploring the potential impact of integrating Dragon's Dogma climbing mechanic into Monster Hunter Wilds for a more dynamic gaming experience.
Monster Hunter Wilds to Revolutionize Gameplay with Dragon's Dogma Climbing Mechanic

Highlights

  • Monster Hunter Wilds may adopt Dragon's Dogma's climbing feature for enhanced gameplay in a chaotic environment.
  • The introduction of climbing monsters could reshape Monster Hunter Wilds' resource system, allowing targeted attacks without the need for killing or capturing.
  • The upcoming release hints at a fully open-world setting, signaling a new direction for the series with increased player interactions with creatures.

Amid discussions about microtransactions in gaming, Dragon's Dogma 2 is gaining attention as a standout release of 2024, earning its place as a cult classic. Riding on this success, Capcom is preparing for a significant 2025 with the launch of Monster Hunter Wilds. The timing seems perfect for this new installment to incorporate a crucial combat element from the Dragon's Dogma series.

Fans have often noted the similarities between Monster Hunter and Dragon's Dogma, both revolving around hunting massive creatures in semi-open worlds. However, the key difference lies in direct player interaction during combat. While Monster Hunter Rise introduced Wyvern Riding, Monster Hunter Wilds could further evolve by adopting Dragon's Dogma's climbing and targeting mechanics.

Dragon's Dogma's Climbing Mechanic Fits Seamlessly into Monster Hunter Wilds' Dynamic Environment

Although details about Monster Hunter Wilds are scarce, the reveal trailer and official information hint at the game's direction. It will build upon the foundation set by Monster Hunter World, particularly in tracking and dealing with monsters. Both series emphasize stamina management and strategic combat, making climbing a natural progression from Monster Hunter Rise's Wyvern Riding. Climbing and mounting monsters can introduce unpredictability, aligning with the untamed essence of the new Monster Hunter title.

Shifting the Game's Resource Economy through Climbing in Monster Hunter Wilds

Integrating Dragon's Dogma's climbing feature into Monster Hunter Wilds could significantly alter the gameplay loop and in-game economy. While traditional monster hunting involves slaying or capturing for resources, climbing monsters to target specific parts could offer an alternative approach. This could eliminate the need for hunting, allowing players to freely engage with creatures.

If Monster Hunter Wilds adopts a fully open-world design, a centralized hub for hunts might become unnecessary. The game's title suggests a world teeming with danger, where encountering monsters anywhere is likely. Leveraging Dragon's Dogma's mechanic could steer the series towards a fresh direction, enabling players to climb, target specific areas, and tackle challenges at their own pace.