Why the Next Mass Effect Title Should Ditch Vehicle Gameplay

Exploring the drawbacks of vehicles in Mass Effect and the potential benefits of focusing on core gameplay elements.
Why the Next Mass Effect Title Should Ditch Vehicle Gameplay

Highlights

  • The next Mass Effect game could benefit from excluding vehicle gameplay to emphasize ground combat and narrative depth.
  • While vehicles like the Mako and Hammerhead were criticized, Andromeda's Nomad provided a more refined exploration experience.
  • Prioritizing player choice, RPG elements, and dialogue over vehicles could enhance the upcoming Mass Effect title.

As the anticipation builds for the next installment of BioWare's beloved Mass Effect series, fans are eager to dive back into the sci-fi RPG universe. While the upcoming title seems poised to continue the saga of Commander Shepard's adventures, there's one aspect that may be better left behind: vehicle gameplay.

Mass Effect has captivated players with its engaging blend of player-driven narratives and immersive third-person combat. However, the inclusion of vehicle segments, such as the infamous Mako, has often been a point of contention among fans.

Reevaluating the Role of Mako Sequences in Mass Effect

Addressing the Legacy of the Mako in Mass Effect:

The Mako's clunky controls and repetitive combat scenarios have historically detracted from the overall experience, leading many players to view these sections as frustrating obstacles. While efforts were made to refine the Mako in the Mass Effect: Legendary Edition, it remains a divisive element within the franchise.

Exploring the Hammerhead's Impact on Mass Effect 2

Mass Effect 2 introduced the Hammerhead hovercraft as an alternative to the Mako, offering improved mobility but lacking in defensive capabilities. Despite attempts to address past criticisms, the Hammerhead failed to fully redeem the concept of vehicle missions.

Emphasizing Core Gameplay in the Next Mass Effect Title

Highlighting the Strengths of Ground Combat and Narrative Depth

The essence of Mass Effect lies in its dynamic blend of action and RPG elements, with player choices and character progression playing pivotal roles. Focusing on these core aspects rather than diluting the experience with vehicle gameplay could elevate the franchise's next chapter.

If BioWare aims to recapture its former glory, doubling down on the elements that have defined the series' success may be the key. Allocating resources towards enhancing ground combat and narrative complexity could prove more fruitful than investing in vehicle mechanics.

Redefining Exploration Mechanics: Learning from Andromeda's Nomad

While Andromeda faced mixed reception, the Nomad showcased a more refined approach to exploration. With versatile modes and robust upgrades, the Nomad demonstrated a potential path forward for handling exploration in future Mass Effect titles. By reimagining exploration mechanics, the franchise could evolve beyond the limitations of traditional vehicle gameplay.