Reviving a game after years of dormancy presents unique challenges and opportunities. For Life is Feudal: MMO, the journey back to prominence includes a pivotal return to Steam. The MMORPG faced backlash for its steep subscription cost, marking a contentious chapter in its evolution.
The narrative of Life is Feudal: MMO is one of resilience and adaptation. Initially debuting in 2016 under BitBox and Xsolla, the game transitioned to a free-to-play model in 2019 before a temporary closure in 2021. Resurrected under Long Tale Games on the LTG Multiverse platform, the title reintroduced a subscription model at a hefty $20 per month. However, the pricing strategy has now been revised as the game re-enters the Steam marketplace. Game Rant recently conversed with producer Mikhail Goshkadera about the game's rebirth, prospects, and the subscription fee adjustment.
Life is Feudal: MMO - Affordable Accessibility
The decision to reduce the monthly subscription to $15 reflects a responsive approach to community feedback. Long Tale Games heeded concerns expressed by fans, signaling a positive shift in the game's direction. This pricing realignment brings Life is Feudal: MMO more in line with industry standards, akin to renowned subscription-based MMORPGs like Final Fantasy 14. To appease early adopters who subscribed at the initial higher rate post-2023 relaunch, the development team is preparing exclusive rewards as a gesture of goodwill.
Goshkadera clarified that the shift from free-to-play back to subscription was motivated by a desire to eliminate