Enhancing Combat in a Sequel to Banishers: Ghosts of New Eden

Exploring ways to elevate the combat experience in a potential follow-up to the narrative-rich action RPG.
Enhancing Combat in a Sequel to Banishers: Ghosts of New Eden

Highlights

  • Banishers: Ghosts of New Eden introduces Red and Antea with distinct combat styles, opening up opportunities for strategic gameplay.
  • A sequel to Banishers could address combat challenges by refining camera control, enhancing the lock-on system, and improving attack animations.
  • Potential improvements in a sequel may include smoother character movement, streamlined combat mechanics, and a more immersive combat environment.

Banishers: Ghosts of New Eden is an engaging action RPG created by Don’t Nod, renowned for the Life is Strange series. The game follows the journey of Antea and Red, Banishers tasked with investigating a supernatural affliction in New Eden. Despite its compelling narrative and impactful decision-making, the combat aspect of Banishers presents an opportunity for enhancement in a potential sequel.

Banishers: Ghosts of New Eden revolves around Red and Antea as they confront hauntings across New Eden, unraveling the mysteries surrounding the settlement's curse. Combat arises when these hauntings manifest as adversaries that must be vanquished using the Banishers' unique skills. Players' choices influence the combat abilities available, affecting the gameplay dynamics.

Diversifying Combat with Red and Antea

Banishers: Ghosts of New Eden offers diverse combat styles through its characters. Red employs conventional weaponry like rifles and swords, while Antea relies on ghostly powers and teleportation. Players are encouraged to switch between the two protagonists, leveraging their strengths to overcome challenges. However, managing these mechanics during combat can be cumbersome.

Controlling Red and Antea feels sluggish, with interruptions common during battles. Evasion is challenging due to erratic camera movements and environmental obstacles hindering movement. The existing lock-on mechanic also needs refinement to ensure attacks connect effectively. These issues persist from early encounters with basic enemies to more significant confrontations.

Enhancing Combat in a Sequel

While Banishers shows promise, its combat mechanics require fine-tuning. A sequel could refine the camera's targeting system, allowing for smoother tracking of enemies. Improvements in environmental design could facilitate better navigation, reducing instances of getting stuck. Adjusting attack speed and tracking accuracy would enhance the fluidity of combat sequences.

Banishers: Ghosts of New Eden serves as a solid foundation for an action RPG, blending storytelling with gameplay. With strategic enhancements to combat mechanics in a potential sequel, the franchise could reach new heights, captivating players with its immersive world and character-driven narrative.