A Helldivers 2 enthusiast has proposed innovative ideas to incorporate fresh planetary challenges into the popular top-down shooter. The latest game update introduced blizzards and sandstorms as novel hazards, each imposing distinct effects on gameplay. Blizzards limit player movement and visibility, while sandstorms bring heightened heat leading to increased stamina drain.
With over 8 million copies sold globally, Helldivers 2 has had a successful launch, attracting a peak concurrent player count of 458,709 post-release, prompting server capacity upgrades by Arrowhead. The game's frenetic combat necessitating teamwork has garnered player acclaim. However, there are calls for enhancements to elevate the overall gaming experience.
ThePengu, a Helldivers 2 player on Reddit, has compiled a catalog of 15 planetary effects for potential future game integration. These effects introduce diverse environmental alterations; for example, Acid Geizers emit corrosive gas, while Tropical Monsoons drastically reduce visibility. Among the suggestions are revamped Fire Tornadoes, sporadically occurring and dispersible using smoke stratagems in Helldivers 2.
Apart from the aforementioned hazards, ThePengu's list features other intriguing planetary challenges like Micrometeor Showers, Flash Floods, Pyroclastic Vents, Low Gravity zones, Nuclear Winter scenarios, and Automaton Junkyards. It is plausible that some of these concepts might be incorporated into Helldivers 2 in forthcoming updates.
Diversifying Helldivers 2 with Varied Planetary Hazards
Helldivers 2 incorporates random planetary hazards, termed environmental effects, to intensify combat difficulty. These temporary challenges disrupt missions, demanding adaptability from both players and enemies without bias.
Since its debut, Helldivers 2 players have proposed ingenious tweaks to enhance gameplay aspects. Suggestions have ranged from defense mission improvements to buffs for underutilized support stratagems. Recently, a player suggested an enhancement for the flamethrower, proposing the ability to aim downward while executing a jump back maneuver.