Helldivers 2 players are voicing their dissatisfaction with a recent change that ramped up fire damage, resulting in swift and frustrating deaths. This adjustment was part of an update that brought various modifications to the game.
The April 2 update of Helldivers 2 raised the level cap to 150, introduced hazards such as blizzards and sandstorms, and tweaked the balance of missions, weapons, and foes. Additionally, Arrowhead Game Studios included unmentioned features in the update, like new adversaries such as Factory Striders and Gunships, along with a quality-of-life enhancement to the Quasar Cannon. Despite the overall positive reception of these updates, one change has left many Helldivers 2 enthusiasts dissatisfied.
A Reddit user named raw_copium initiated a discussion on the Helldivers subreddit titled