Helldivers 2 Community Upset Over Fire Damage Update

Numerous players of Helldivers 2 express discontent with the recent alteration to fire damage following the April 2 patch.
Helldivers 2 Community Upset Over Fire Damage Update

Highlights

  • The recent Helldivers 2 update faced backlash for increasing fire damage, causing frustration among players.
  • Criticism includes complaints about the nerf to the Slugger shotgun, diminishing its effectiveness compared to the Dominator.
  • While new enemies like Factory Striders and Gunships were well-received, players desired more ways to counter increased fire damage.

Helldivers 2 players are voicing their dissatisfaction with a recent change that ramped up fire damage, resulting in swift and frustrating deaths. This adjustment was part of an update that brought various modifications to the game.

The April 2 update of Helldivers 2 raised the level cap to 150, introduced hazards such as blizzards and sandstorms, and tweaked the balance of missions, weapons, and foes. Additionally, Arrowhead Game Studios included unmentioned features in the update, like new adversaries such as Factory Striders and Gunships, along with a quality-of-life enhancement to the Quasar Cannon. Despite the overall positive reception of these updates, one change has left many Helldivers 2 enthusiasts dissatisfied.

A Reddit user named raw_copium initiated a discussion on the Helldivers subreddit titled