If Ashes in Hades 2 are the equivalent of Darkness in the first Hades game, Psyche serves a similar purpose. In the original Hades, players spent Darkness to activate various buffs for Zagreus. Hades 2 introduces a more complex system where players need both Arcana Cards unlocked and sufficient unused Grasp to activate them.
Let's delve into the mechanics of the Grasp system and its relationship with Psyche in Hades 2.
Grasp, Psyche, & The Altar Of Ash
Understanding Their Interplay
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When beginning Hades 2, Melinoe has a limited amount of Grasp of Arcana available. The Grasp Meter indicates the points she can use to activate purchased Arcana Cards.
For instance, to have multiple Arcana Cards active simultaneously, you must have enough free Grasp points. Cards that cost 0 Grasp auto-activate upon meeting specific requirements.
Enhancing Your Grasp
Boosting Your Total Grasp
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Wondering how to increase your Grasp to enable more active Arcana Cards? Psyche plays a crucial role in upgrading your Grasp allocation.
Each upgrade raises your Grasp by 1 point, with escalating Psyche requirements for further enhancements. The cost of upgrading Grasp progressively rises, making it a valuable but expensive investment.
Amassing Psyche
Strategies for Acquiring Psyche
To accumulate more Psyche, clearing Encounters is a primary method, offering a substantial amount as a room reward. Additionally, various other avenues exist for farming Psyche in Hades 2, ensuring a steady growth of this crucial resource.