The Bottom 7 Melee Weapons in Fallout 76

Discover the least effective melee weapons in Fallout 76 that players should avoid to ensure success in combat.
The Bottom 7 Melee Weapons in Fallout 76

Highlights

  • Some melee weapons in Fallout 76 are underwhelming and not recommended for use in combat.
  • Crafting or looting the right weapons is crucial for survival in the game, especially in PvP scenarios.
  • Knowing which melee weapons to avoid can help players better strategize their gameplay and improve their chances of success.

Fallout 76 is a multiplayer game set in the Fallout universe, featuring base-building elements and live service operations. While players can engage in PvE activities, PvP encounters are inevitable in certain areas.

Weapons play a crucial role in Fallout 76, whether acquired through crafting or looting. To thrive, players must equip themselves with top-tier weapons, especially for competitive PvP gameplay. However, the game offers fewer melee options compared to ranged weapons, and some melee choices are simply subpar.

7 Hatchet

Decent Early-Game Option

Stats:

  • Damage: 15
  • Speed: Medium
  • Value: 15

Crafting requirements:

  • Oil: 1
  • Screw: 1
  • Steel: 3
  • Wood: 2

The Hatchet serves as an early-game melee weapon in Fallout 76, offering a reasonable option for beginners. While it can handle low-level enemies adequately, its effectiveness diminishes in more perilous regions.

6 Pipe Wrench

Makeshift Implement

Stats:

  • Damage: 13
  • Speed: Medium
  • Value: 30

Crafting requirements:

  • Gear: 2
  • Oil: 1
  • Steel: 7

The Pipe Wrench, often described as a makeshift tool, is a common loot item early in the game. While it may suffice temporarily, it's not worth the resources to craft and should be replaced swiftly.

5 Bowie Knife

Limited Impact, Quick Strikes

Stats:

  • Damage: 10
  • Speed: Fast
  • Value: 35

Crafting requirements:

  • Adhesive: 2
  • Rubber: 1
  • Screw: 2
  • Steel: 4

The Bowie Knife in Fallout 76 offers swift strikes but lacks potency. Despite being useful against early-game foes, its scarcity makes crafting an option only when better alternatives are unavailable.

4 Bone Club

Simple Design, Modest Performance

Stats:

  • Damage: 21
  • Speed: Medium
  • Value: 15

The Bone Club, only obtainable through looting fresh graves, offers average performance early in the game. While serviceable initially, it's advisable to seek craftable alternatives as soon as possible.

3 Cattleprod

Disappointing Execution

Stats:

  • Damage: 18
  • Speed: Medium
  • Value: No Trade Flag

Crafting requirements:

  • Adhesive: 1
  • Aluminum: 1
  • Circuitry: 2
  • Legendary Module: 2 (optional)
  • Plastic: 2
  • Rubber: 2
  • Spring: 2
  • Steel: 2

The Cattleprod's lackluster performance can be attributed to its high crafting costs and leveling mechanics. Crafting it at lower levels results in underwhelming base stats, making it a poor investment until later stages of the game.

2 Baton

Basic and Ineffective

Stats:

  • Damage: 15
  • Speed: Medium
  • Value: 15

Crafting requirements:

  • Plastic: 3
  • Rubber: 1
  • Steel: 5

The Baton, with its subpar stats and costly crafting components, ranks among the weakest melee weapons in Fallout 76. It offers little benefit and should only be used as a last resort until a better weapon is acquired.

1 Lead Pipe

The Epitome of Ineffectiveness

Stats:

  • Damage: 14
  • Speed: Medium
  • Value: 15

The Lead Pipe, a loot-only item in Fallout 76, offers dismal performance compared to other melee weapons. With its underwhelming damage output, it's advisable to avoid using it altogether and opt for alternative combat strategies.