Dragon Age TV Adaptation Critiqued by Former Lead Writer

Insights from the ex-lead writer of BioWare’s Dragon Age reveal skepticism towards a potential TV adaptation of the acclaimed RPG series.
Dragon Age TV Adaptation Critiqued by Former Lead Writer

Highlights

  • Adapting Dragon Age to TV without its interactive features may risk turning it into a generic fantasy narrative, disappointing its fan base, according to the former lead writer.
  • David Gaider, co-creator of Dragon Age, suggests that games like Disco Elysium or Banishers may be more suitable for live-action series.
  • Despite differing opinions, some fans believe that the distinct locations, narratives, and characters of Dragon Age could still shine in a live-action format.

David Gaider, the former lead writer of the immensely popular Dragon Age series, has expressed doubts about the viability of a TV adaptation based on the franchise. The recent success of Amazon Prime's live-action Fallout series has sparked discussions among fans about the potential adaptation of other beloved games such as Dragon Age.

With almost a decade having passed since the release of the last game in the Dragon Age series, Inquisition, enthusiasts are eagerly anticipating the next installment in this cherished fantasy RPG franchise. Gaider, a seasoned developer with a 16-year tenure at BioWare, played a pivotal role in co-creating the series and also authored multiple novels within the Dragon Age universe. Despite his departure from BioWare to work at Beamdog and subsequently Summerfall Studios, supporters of the franchise still closely follow the accomplished writer on social media.

Following the enthusiastic reception of The Last of Us screen adaptation and the triumph of the Fallout TV series launch on April 10, there is growing curiosity about which games would translate effectively into live-action. In response to a Twitter thread on the topic, Gaider notably remarked that transforming Dragon Age into a TV show would be ill-advised. He suggested that Disco Elysium or Don't Nod's action RPG Banishers would be more suitable candidates for a live-action rendition.

Challenges of Adapting Dragon Age to Live-Action

Gaider justified his perspective by highlighting that, stripped of its interactive and role-playing components, Dragon Age essentially becomes a conventional fantasy narrative. Consequently, converting the intricate elements of each game into a visually appealing format would require substantial effort and couldn't merely replicate the source material like The Last of Us. This argument raises the possibility that a live-action Dragon Age series might devolve into a standard fantasy story, potentially recognizable for its setting and lore but ultimately disappointing for fans.

Conversely, some players argue that the distinctive settings, narratives, and characters within the Dragon Age games are sufficiently unique to differentiate them from typical fantasy content. Others believe that Gaider's novels, with their concise portrayals of crucial lore events and character moments in the Dragon Age universe, could be better suited for a TV adaptation. Nonetheless, akin to the improbability of The Elder Scrolls receiving a screen adaptation, Dragon Age is unlikely to undergo a live-action transformation. Nonetheless, fans can still indulge in books, comics, animated adaptations, and even a tabletop RPG inspired by the franchise.