Banishers: Ghosts of New Eden presents an enthralling narrative set in the historical backdrop of New Eden in the year 1695. Players are thrust into the roles of Red and Antea, two Banishers embarking on a mission to aid a friend in need.
This immersive game offers approximately 30 hours of gameplay to complete its main storyline, with the duration varying based on the chosen difficulty level. The game's central plot unfolds across 16 main quests, each pivotal in shaping the ultimate conclusion. Every main quest presents players with significant decision points that mold the game's multiple endings, urging replayability to explore all possible outcomes.
Complete List of Main Quests in Banishers: Ghosts of New Eden
![](https://hwwmpntrepvshdemcjtw.supabase.co/storage/v1/object/public/p/g/picsart_24-02-17_02-52-44-891.webp)
Spanning diverse locales from marshy terrains to snowy landscapes, the 16 missions promise a rich and varied gameplay experience that keeps players captivated throughout.
New Eden Town
- Landfall
- Death To The Dead
The Dark Woods
- The Ends of the Earth
- Hungry the Hunters
- The Woodfolks
- The Beast
The Mire Marshes
- Old Acquaintances
- The Swamp Witch
Mount Pleasant
- Isolation
- A Flame In The Dark
The Harrows
- Witchfinders
- The Inkwell
Return To The Mire Marshes & New Eden Town
- Grief and Rancor
- Love Finds A Way
- Of Days Gone By
- Homecoming
Delve into the main quests to unravel the true identity of the Nightmare entity and its origins by paying close attention to character dialogues and narrative cues.
Aside from the main storyline, players can engage in Haunting Cases to earn valuable EXP and Essences, crucial for unlocking new abilities for Red and Antea. These cases also influence the fate of Antea, offering players choices that determine her resurrection or ascent.
Decisions made in the Haunting Cases, such as choosing the Blame, Ascend, or Banish options, dictate Antea's destiny, adding a layer of depth and consequence to the gameplay experience.