Bandai Namco Resolves Dragon Ball FighterZ Netcode Issues

Bandai Namco addresses the problematic netcode in Dragon Ball FighterZ, aiming to rectify issues stemming from the recent update.
Bandai Namco Resolves Dragon Ball FighterZ Netcode Issues

Highlights

  • The highly anticipated rollback netcode update for Dragon Ball FighterZ led to new glitches instead of enhancing online gameplay.
  • Bandai Namco released version 1.36 to mend the broken netcode in various versions of the game, including PC, PS5, Xbox Series X/S, and Game Pass.
  • Fans are cautiously optimistic about the upcoming Dragon Ball: Sparking Zero release, anticipating a smoother online experience compared to FighterZ.

Bandai Namco has rolled out a significant update for Dragon Ball FighterZ, aiming to tackle the numerous issues that arose after the game's recent update. On February 29, Dragon Ball FighterZ received the long-awaited rollback netcode update alongside a free upgrade to the newly launched PS5 and Xbox Series X/S versions. This update was intended to enhance Dragon Ball FighterZ's online environment, replacing the previous delay-based netcode used in console and PC versions. However, upon implementation, instead of improving online play, the update caused additional problems.

Fans and streamers shared gameplay clips highlighting various game-breaking glitches in Dragon Ball FighterZ. The glitches ranged from characters being cloned during matches, characters T-posing in cinematics, to other unusual bugs affecting gameplay and presentation. The backlash prompted developers to acknowledge fans' concerns on social media, assuring a fix by April. This fix is now accessible to fans through the game's latest patch.

The official Dragon Ball Games Twitter account summarized the game's patch notes, addressing issues in Dragon Ball FighterZ for PC and console versions. These fixes specifically target the new versions featuring rollback netcode, applicable to PC, PS5, Xbox Series X/S, and Game Pass versions of FighterZ. Version 1.36 includes corrections for effects and character motions that were malfunctioning under rollback netcode. The update was released on April 19 at 15:00 PDT/April 20 at 00:00 CEST.

Speculation around the game's flawed netcode hints at a possible split between FighterZ developer Arc System Works and Bandai Namco. Allegedly, the game may have been handed over to an internal Bandai Namco team or an external developer to launch the new versions and netcode. However, this split remains unconfirmed speculation and should be treated with caution until substantiated.

Following recent challenges in FighterZ, fans are eager for Bandai Namco and Spike Chunsoft to deliver a polished online experience for Dragon Ball: Sparking Zero. Unlike FighterZ's 2D gameplay, Sparking Zero offers a 3D arena fighting experience, featuring beloved characters from the Dragon Ball universe, ranging from classic figures like Gohan and Master Roshi to newer additions like Whis and Beerus.

Dragon Ball FighterZ Version 1.36 Patch Notes:

GGPO Steam Version:

  • Corrected effects misapplications under rollback activation
  • Resolved character motion issues under rollback activation
  • Fixed spectator mode display glitches with character rendering

PS5/Xbox Series X/S/Game Pass Version:

  • Addressed effects misapplications under rollback activation
  • Fixed bugs causing characters to glitch during specific techniques
  • Rectified off-stage elements appearing erroneously when characters are blown away or stages are destroyed
  • Fixed spectator mode display glitches with character rendering