Frictional Games Enhances Accessibility with Amnesia: The Bunker Update

The latest update for the day one Xbox Game Pass horror title, Amnesia: The Bunker, introduces a range of new accessibility options and bug fixes, aiming to provide a smoother and more inclusive gaming experience.
Frictional Games Enhances Accessibility with Amnesia: The Bunker Update

Highlights

  • Frictional Games introduces an Accessibility Patch for Amnesia: The Bunker, incorporating various accessibility settings to enhance the gameplay experience for a wider audience.
  • The patch encompasses features like reduced camera motion, aim assist, sprint mode, closed captions, and more, designed to assist players in navigating the game and enjoying it to the fullest.
  • In addition to the accessibility features, the update includes bug fixes and enhancements to the game's UI, animations, and other mechanics, addressing player feedback and improving overall gameplay.

Frictional Games is significantly improving the accessibility of Amnesia: The Bunker through a new update that introduces various bug fixes and gameplay options. This 'Accessibility Patch' aims to make the day one Xbox Game Pass horror title more inclusive by implementing a range of accessibility features.

Amnesia: The Bunker, the fourth installment in the Amnesia series by Swedish indie developer Frictional Games, is set during the First World War and follows the journey of French soldier Henri Clément as he navigates a bunker while evading the creature known as the Beast. Unlike previous Amnesia titles, The Bunker features an open world and does not include a sanity mechanic. Since its launch in June 2023, the game has received mixed reviews, but players continue to brave the titular bunker for thrills.

To welcome a wider audience to the horror experience, Frictional Games has rolled out the Accessibility Patch for Amnesia: The Bunker, adding numerous accessibility settings that offer players more options. These settings cover various mechanics, including aim assist, sprint mode, aim/use item mode, check health mode, and others, providing substantial assistance to players. The update also incorporates closed captions and subtitle directional indicators to aid players in their on-screen interactions. Additionally, the patch includes a comprehensive list of bug fixes addressing issues with the game's UI, animations, and other affected mechanics.

One common player complaint about Amnesia: The Bunker has been related to character movement and environmental interactions. In response, Frictional Games has introduced options for reduced camera motion and weapon sway to enhance the gaming experience.

Furthermore, the update resolves an issue with the Training Grounds area that previously prevented the triggering of achievements. The Training Grounds were initially introduced as part of the Halloween update, which included new game modes and other accessibility options not present in the latest patch.

The release of the Accessibility Patch has been well-received by fans, who appreciate the ongoing support for the game. Players are encouraged to provide feedback to Frictional Games's support team if they encounter any further issues in the game.

It remains uncertain whether the Accessibility Patch will mark the final update for Amnesia: The Bunker. With Frictional Games shifting away from horror games, the bunker may be the last location players can explore in the Amnesia franchise for the foreseeable future.

Amnesia: The Bunker - Accessibility Patch Log

The update includes various accessibility settings, such as:

  • Closed Captions
  • Subtitle Directional Indicators
  • Reduced Camera Motion
  • Aim Assist
  • Reduced Weapon Sway
  • Reduced Enemy Perception
  • Non-Aggressive Rats
  • Lock Code Quick Access
  • Physics Interaction Mode
  • Sprint Mode
  • Aim/Use Item Mode
  • Reload Weapon Mode
  • Charge Flashlight Mode
  • Check Health Mode ---------
  • A preview of subtitles in the subtitle options menu has been added.
  • Various minor navigation and UI-related issues in the main and pause menus have been fixed.
  • A bug preventing the triggering of the “Toot Sweet” achievement has been resolved.
  • An issue causing physics interaction to feel sluggish at 120 FPS has been addressed.
  • Multiple localization-related UI issues in the inventory have been fixed.
  • The Stalker's behavior has been adjusted to prevent early spawning and ignoring the player.
  • Options to hide the default crosshair and use simple interact icons have been added to the main menu.
  • Issues with the left hand being out of view when the inventory is open have been rectified.
  • Improved leaning mechanics while aiming the shotgun.
  • Various shotgun animation bugs, including position popping during reloading, have been fixed.
  • Notes grouping label in the notes tab of the inventory is now more noticeable.
  • An issue causing the game not to load add ons for the main story has been resolved.
  • An issue where the trap in the cell next to the Prisoner could trigger upon entering the map has been addressed.
  • Annoying player collision on some cloth piles in the Trenches has been sorted out.